![]() Changed the values for “roles” and “material tags” in our json files from strings to arrays.Higher satisfaction yields better gifts.Īlso, on the subject of merchants and shops, Clan Amberstone’s cricket golems are super useful! It is now possible to get them earlier in the game through an encounter. The value of the traveler’s gift is based on the city tier and the traveler's satisfaction, which is based on their appeal score after being in the town plus the quality of the bed they slept on. Attractions are placed items that include things like hearths, banners, benches, rugs, fountains, trading shelves, and various decorations. They can arrive in the morning or evening, and the number of visitors you get is limited by the number of beds and attractions that you have in your town. Travelers will begin to consider visiting your town once you have at least one bed Reserved for Travelers, which you can do from the bed assignment menu. Satisfied travelers may even leave a gift as compensation for a good stay! īe Our GuestWhat do those traveling merchants do between being called to shops? Thanks to some work from our summer intern, instead of just brief visits to your town, travelers will spend the day exploring your town, admiring the decorations and attractions around the city, buying items from your Market Trading Shelves, and resting in your designated traveler beds. The wallpaper will toggle too, so it’s super clear whether you’re playing ACE or vanilla Stonehearth.įind ACE’s amazing developers on at this thread. I want to turn ACE on or off! How do I do that?Īfter ACE has downloaded, there will be a toggle on the main UI screen. The mod can only download when the game is being loaded or on the mods page, so if you don’t see it, it’s because you’ve already subscribed, but haven’t downloaded it yet. Alternatively, go to the mods page from the main screen, let the mod download, and then save and quit to main menu. If you’re playing on Steam, try exiting the game, waiting for a bit so the mod can download, and starting it up again. Help! I’ve opened 1.1 and I still don’t see ACE or the popup or the new UI to enable the mod! What should I do? With this release, we thank everyone that has brought life to the mods on Workshop, and we look forward to playing with you all in this world we’ve created together for years to come. Ever since the beginning, we hoped that Stonehearth would be a place where we could all contribute our modules and stories. Īll this said, Team Stonehearth is really excited. To report issues and potential mod conflicts, hit up the ACE discourse thread here. The build may also conflict with some existing mods. To minimize issues in this early phase, play on normal speed and with a modest number of hearthlings. ![]() Pre-Release also means this mod is in active development, and so may introduce additional bugs and performance issues, such as game lag, hitching, stuttering, and slow loading times. You can find out more about their roadmap and planned future features here. Pre-Release means that this is ACE’s initial release! After this update, the ACE team has a number of other additions planned, so keep an eye out for more updates. Pre-Release 0.9, you say? What does that mean? Thereafter, you can turn the mod off or on again from a new UI widget directly on the main screen of the game. If you choose to opt out, the game will play as it always has. If you choose to opt in, your next new game will see the new features described above. ![]() Once the mod is downloaded, you’ll then get a popup asking if you’d like to enable ACE. The mod will then automatically download itself either the first time you go to the mods screen from the main page, or the next time you exit and reload the game. If you’re playing on Steam, the game automatically subscribes you to the ACE mod the first time you open Stonehearth 1.1.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |